![]() Undead Labs needing assistance from The Coalition for State of Decay 3 only serves to cement just how difficult and complex modern game development really is. ![]() Booty also mentioned that The Coalition isn't just helping Undead Labs, but is in fact working across Xbox's first-party development teams, teaching them how to use Unreal Engine 5, and apparently bringing in mechanics from the Gears of War series to better help those games. In a recent interview with the head of Xbox Game Studios, Matt Booty, he mentions that The Coalition is currently helping Undead Labs with development on State of Decay 3, stating that Xbox wants the sequel to "compete visually," and in order to do so, it needs a little assistance from another first-party studio. But all these years later, it seems as though that was the best move for the studio, with other first-party development teams now being able to work alongside Undead Labs to help create its next project. At the time, some fans were a little confused about the acquisition, since Undead Labs was only known for working on State of Decay, which had been a pretty hit-or-miss series to that point. The studio immediately began working on a third installment in the series, with a few devs still working on updates for State of Decay 2. ![]() RELATED: How Undead Labs Can Make State of Decay 3 The Biggest and Boldest Entry Yet State of Decay 3 Shows Just How Complex Modern-Day Development IsĪfter State of Decay 2 released, Microsoft acquired Undead Labs, adding it to its ever-growing roster of first-party studios. In fact, head of Xbox Game Studios Matt Booty has recently confirmed that Undead Labs is being assisted by Gears of War developer The Coalition on State of Decay 3, which highlights just how complicated modern-day development really is. While State of Decay 2 was a fairly big step up from its predecessor in terms of visuals, mechanics, and scope, State of Decay 3 seems to be pushing the studio to its very limits. A few years later, Undead Labs is hard at work on the next game in the series, State of Decay 3, which seems to be a much bigger, more difficult project for the studio, based on The Coalition's involvement. and while it wasn't as well received, it became a standout title in the early days of Xbox Game Pass. A sequel, State of Decay 2, released in 2018. Capitalizing on the zombie hype just before its steep decline in the mid-2010s, the first State of Decay was a great survival game that quickly became one of Xbox Live Arcade's best titles. Released in 2013, State of Decay was Undead Labs' very first title, and it was quite the debut. Described as the "very toughest version of State of Decay 2 that you’ve ever seen," the new mode turns up the difficulty even higher than Nightmare, with deadlier zombies, much scarcer resources and vehicles, all survivors having a morale penalty, faster death from Blood Plague, and all Freaks now being Blood Plague Freaks, among other changes.The State of Decay franchise is an underrated classic of Xbox's modern first-party offerings. Further enhancements are also being worked at behind the scenes for the future.Īlso landing today is the new Lethal difficulty mode for players who've been asking for an even more brutal survival experience. Aside from higher performance, improved world and shadow details, as well as "blazingly fast load times", are promised for both consoles by the developer too. Undead Labs is the latest Xbox Game Studios developer to bring next-gen enhancements to its wares, as State of Decay 2 is now optimized for the new Xbox Series X and Series S consoles.īoth of the new consoles will run the survival title at 60FPS, but on the Series X, the resolution will be set at 4K, while the Series S will run the game at 1080p.
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